Here is a very strange video game
system. This Spanish Magnavox Odyssey clone is
believed to date 1973 (which would make it the oldest European video game
system). It does not mention any date or Magnavox license. The warranty card has
an address for a manufacturer named "Overkal" or "I.S.S.A". Whether this is the
real manufacturer or not remains a mystery. For now, this system is believed to
be a pirate sold without license.
Amazingly, it differs from the
original Odyssey by several points.
Push-buttons instead of cartridges:
Odyssey cartridges contained a set of jumpers connecting the different Odyssey
circuits together to play the games. Here, the cartridges were replaced by a set
of five push-buttons connecting the circuits exactly as the cartridges did. Although
Odyssey could play more games with additional cartridges, this clone can only play
the games hard-wired by the push-buttons.
Only seven games:
Due to the limitations of the push-buttons, Overkal played seven games: Tenis
(Tennis), Futbol (Football), Esqui (Ski), Ataque submarino (Submarine),
Persecution (Cat and Mouse), Carrera espacial (Analogic), Ruleta (Roulette), and
Tenis de Mesa (Table Tennis). Seven overlays of two sizes were provided. All the
text originally written in English has ben translated into Spanish.
No electronic rifle:
The most amazing Odyssey games were the Tennis variants and the shooting games.
Other games were not that amazing since they required many accessories
(Affairs of States, Simon Says, etc). The reason why the electronic rifle
has been removed is not known. It could be for cost reasons. Maybe the
engineers who designed this Overkal clone did not know the existence of the
electronic rifle, though this doesn't make real sense as Odyssey had a plug
for it, some information in the user manual, and finally, some data in the
Magnavox service manual.
Hard-wired controllers:
Instead of plugging to the unit, both controllers are hard wired.
Though this might look strange, it is actually better. As a matter
of fact, Odyssey suffered a problem with the solders of the controller
plugs. Controllers were quite hard to plug in and out, so the solders
got less and less resistant as far as the controllers were plugged in
and out. This resulted in dead contacts, hence unplayable games.
Hard wired controllers solved this problem.
Misc.
Other interesting details are the internal circuits and the switch box.
The internal circuits are very similar to those of Odyssey. Odyssey
had a mother board on which small daughter boards were plugged.
Here again, the same design was used with better connectors and
improved circuit board drawings in order to remove jumper wires
(though small jumpers are still there). However, it is strange to
see that the system still uses daughter boards. One could have
redesigned the circuit board so as to contain all components on it.
Maybe it was easier, cheaper and faster to copy Odyssey "as is"...
The switch box is another strange device. The system has an antenna
plug, so can be plugged straight to the TV set. However, the switch
box is still there, allowing to plug the game on TV sets that a
different antenna plug.
(...) Still, this is an interesting unit obviously designed
by someone who knew what they were doing, a pirated design with
switches replacing the jumper connections made by the normal
Odyssey p.c. cards. I like the idea. If he had put in more switches,
he could have played not only all of the Odyssey games but some new
ones... but that clearly wasn't the objective, which was to make
something that would sell... altogether: Clever, but a freak!
(Ralph H. Baer)